Junks and recipes can be collected from the wasteland or from lunchboxes, which can be used for crafting weapons and outfits via a weapon workshop and outfit workshop. Players could also obtain Common, Rare and/or Legendary dwellers through lunchboxes. Though the in-game description states that "Each lunchbox is guaranteed to either have a dweller or a rare item and a guaranteed junk," +500 caps are also categorized as a rare item. Each lunchbox allows the player to attain five cards, each card then allows players to attain either dwellers, weapons, outfits or resources. Lunchboxes are awarded upon completion of certain game objectives and are also available for purchase via micropayments. Also, a dweller will automatically return to the vault if they have collected 100 items. One can equip the dweller with stimpaks and RadAway from one's stock at the start of exploration. After returning, one can collect all the things discovered by the dweller in the wasteland. One can direct a dweller through the building to fight, explore and collect items to bring back to the vault. Dwellers will come across locations from Fallout 4 seen in the explorer's update logs. One can send up to 25 dwellers to explore the wasteland to obtain extra armor, weapons, and caps. Putting two dwellers with the same surname in the living rooms or any of its upgrades will trigger a conversation between the characters citing "Nothing like hanging out at home with my family." Automated surnames of children are of their parent of the opposite gender, female offspring will follow the last name of the father, male offspring will follow the last name of the mother. Many of the dwellers, weapons, outfits, and pets are featured from other Fallout games, most noticeably Fallout 3 and Fallout 4. Vault dwellers can also be acquired with additional levels, attributes, outfits and weapons if acquired through lunchboxes or exploring the wasteland. SPECIAL attributes can also be boosted with SPECIAL rooms such as classrooms or armories. attributes and are most commonly set between 1 and 3. All dwellers have their own individual S.P.E.C.I.A.L. Whenever a dweller levels up a number of caps are gained equal to their new level. Basic dwellers start at Level 1 and can be upgraded up to Level 50 through working, preventing hazards and scavenging. To increase the vault dweller population, one can wait for them to show up at random, mate two dwellers, get them from lunchboxes, or produce a radio studio.Įach dweller will spawn with only a vault jumpsuit and their fists for a weapon. You will get the following objectives repeatedly: “Collect 50 WATER,” “Collect 50 FOOD”, and “Level up one Dweller.”Ĭomplete the above objectives until you have as many lunch-boxes as your heart desires! This can be completed indefinitely.Vault dwellers are an essential part of the game and are required for: operating production rooms, reproducing, protecting the vault from raider and deathclaw attacks and scavenging the wasteland. Note: You may complete the objective, but do not collect the reward.īecause you haven’t progressed past the initial objectives, the game assumes you are still in the tutorial. Play the game normally until you receive the objectives “Equip one Dweller with a weapon” and “Sell one weapon or outfit.” DO NOT, I REPEAT, DO NOT CLEAR THESE OBJECTIVES! If you accidentally clear them, you will lose the glitch. Unless you haven’t completed the first objectives yet, start a new vault. Here’s a step-by-step guide to keep your lunch-box-opening cravings satisfied. Ah, the glitch that keeps on giving! The Unlimited Lunch-Box Glitch is as easy to execute as it is rewarding.
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